Major Update — Units, Buildings, Gear & Battle Upgrades Overhaul
A major overhaul just went live, reworking how units, buildings, gear and battle upgrades fit together. Nothing you own is lost — here's everything that changed, and why.
⚔️ Every unit line now goes to Tier 5
Offense, Defense, Spy, Sentry and Workers each gained a full 5-tier ladder, with new top units to chase:
- Offense — Warrior → Warlord (T5)
- Defense — Elite Archer → Castellan (T5)
- Spy Offense — Assassin → Saboteur (T4) → Shadowmaster (T5)
- Spy Defense — Inquisitor → Warden (T4) → Grand Inquisitor (T5)
- Workers — renamed & extended: Novice Digger → Apprentice Prospector → Journeyman → Deepcore Miner → Veinbreaker
🏛️ Each building now has one clear job
- Fortification → unlocks your units (and sets your fort HP)
- Armory → unlocks your gear
- Mine → unlocks your workers (and gold income)
- Spy Academy → unlocks spy missions and the spy bonus
🎯 All gear now comes from the Armory
Weapons and armor — spy gear included — now unlock through the Armory, two tiers per level (Tiers 1–2 free, 3–4 at Armory L2, up to 9–10 at L5). Spy gear used to come cheaper via the Spy Academy; now soldiers and spies play by the same rules.
Had gear above your Armory level? It was set to the highest tier your Armory allows, and the gold difference was refunded straight to your bank — you keep everything. Just level your Armory to reclaim the top tiers.
🗡️ Battle Upgrades — now 5 tiers, with a new unlock rule
Two new tiers landed in every category:
- Offense — Battering Ram (T4, +2,000) · War Juggernaut (T5, +3,500)
- Defense — Bastion · Iron Wall
- Spy Offense — Double Agent · Shadow Syndicate
- Spy Defense — Surveillance Grid · Iron Curtain
🔓 Unlock the tier
An upgrade tier opens up once you have unlocked a unit of that tier — and it is cumulative: unlock Tier 5 units and every upgrade tier (T1–T5) becomes available. You do not need to still own that unit, so promoting your army upward never costs you access to lower-tier upgrades.
♻️ Shared once you own them
Any of your units can carry any upgrade you own — the best ones apply first, up to your total units in that category. Promote a unit and it keeps the benefit, and you can mix tiers freely. Anything you already owned stays, even tiers you couldn't rebuy under the new rule — no removals, no clawbacks.
📉 "Why did my combat power move?"
If your combat stats shifted after the update, here's exactly why — and why it's fully recoverable.
Only gear moved
Your units, battle upgrades, class points and progress are all untouched. The one thing that changed is gear tier: as explained above, gear above your Armory cap was set to your highest reachable tier (with the gold difference refunded). Nothing else in your combat math changed.
Why some stats dropped more than others
Every stat is built the same way:
power = (units + gear + upgrades) × (1 + race + class + class points)
Every gear piece dropped by roughly the same amount — but gear is a bigger slice of some stats than others, so those stats moved more. A quick illustration:
Say a stat totals 10M power. Gear is 3M of it (30%) → a 20% gear cut = −0.6M → you keep ~94% Gear is 6M of it (60%) → a 20% gear cut = −1.2M → you keep ~88%
Same cut, different result. In practice, stats that lean on battle upgrades (which were untouched) barely moved, while spy stats — the most gear-dependent — moved the most.
What about my class / proficiency points?
Your class points are a multiplier on the whole stat — they decide how big each stat is, but they do not change the drop percentage (the multiplier cancels out of the ratio). If your offense towers over your defense, that's your point allocation talking, not the gear change.
How to climb back up — and higher
- 🔨 Level your Armory — every level reopens two gear tiers (L5 = Tiers 9–10). Your power comes straight back.
- ⚔️ Reinvest — new Tier 4/5 units and Tier 4/5 battle upgrades exist now. Players who promote and re-gear end up stronger than before; players who sit still simply watch the gear settle.
- 💰 Check your bank — the gold difference from any re-tiered gear is already waiting there.
💰 Bottom line: no losses
Units, buildings and progress are untouched, and any gear that changed tier was refunded in gold. The system is now consistent for everyone — no more spy-vs-soldier gear gap — and every point of power is recoverable. Level your Armory, reinvest, and you'll come out ahead. See you on the battlefield!